Atari Games Arcadespiele: RoadBlasters

Veröffentlicht Juni 1987
Publisher Atari Games Corp.
Entwickler Atari Games Corp.
Code 482
Programmierer Bonnie Smithson
David Wiebenson
Robert Weatherby
Grafik Mark S. Pierce
Kris Moser
Audio Brad Fuller
Earl Vickers
Genre Rennspiel
Steuerung X/Y-Steuerhorn mit 2 Buttons, Pedal
Spieler 1
Prozessor Motorola 68010, 7 MHz
Audio Stereo
Yamaha YM2151
Atari Pokey
Texas Instruments TMS5220
Video Rasterbildschirm, horizontal
Bauformen Upright (#48200)
Cockpit
System I Kit
Arcadesystem Atari System I
Abmessungen H×B×T Cockpit: 135 × 75 × 213 cm

System I Upright: 178 × 64 × 87 cm
Gewicht 148 kg
Produktion 2906 Upright-Geräte
2704 System I Kits
Wertung KLOV/IAM 3.78/5
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Atari Games: RoadBlasters
Beschreibung / Werbetext (englisch
More than just another driving game!

Road Blasters is a futuristic warfare game where the player battles evil opponents from behind the wheel of a high-performance armored car. Road Blasters features a new steering control with fire buttons to highlight the realistic driving perspective and added action element of laser artillery and unique special weapons.
The roadway leads the player through a progression of countries, alternating checkpoints and rally points. Checkpoints are midpoint goals for the player which award additional fuel as the player races past. Rally points are similar to finish lines in ordinary race games because they indicate the completion of a race section. On Road Blasters, bonus fuel is awardrd and player performance is evaluated on a scroll-up display at each rally point.
The game ends when the player has run out of fuel. There are green and red fuel globes along the roadway which the player can tag to obtain more fuel. An add-a-coin feature allows players to continue the race.
The sleek, fast Stingers, heavily armored Command cars, evasive and unpredictable Rat Jeeps and quick, darting Cycles combine forces to try and prevent the player from reaching the next rally point. In addition, there are mines in the road, gun turrets shooting at the player, bombs thrown by the opponent vehicles and other obstacles to be avoided.
By docking with the special weapons pack dropped by the support jet, the player can acquire special weapons, including: A Cruise Missile, a Nitro Injector, a U.Z. Cannon or an Electro Shield.

Special promotions and advertising!

If a player completes wave 50, they will be given a personalized secret code that will entitle them to a Road Blasters t-shirt. Qualified players will be able to send their name and secret code directly to Atari Games on a postcard; little,if any, support work will be required from operators or locations.
In addition, Atari's Road Blasters video game was designed in conjunction with Matchbox Toys, a company that is famous for its authentically detailed collectible die-cast cars. Matchbox Toys will support its Road Blasters line of futuristic action/adventure vehicles with a multi-million-dollar ad campaign. Television advertising is planned for the spring and fall of 1987, in addition to retail promotions and an ambitious public relations campaign.
Trivia
Die Upright-Version von RoadBlasters spielt im Disney-3D-Animationsfilm Ralph reichts (Wreck-It Ralph) von 2013 eine kleine, aber wichtige Rolle: Antagonist Turbo aus dem fiktiven Arcadespiel Turbotime ist eifersüchtig auf das neue Spiel und infiziert es wie mit einem Computervirus, jedoch werden in der Folge sowohl RoadBlasters als auch Turbotime abgeklemmt und Turbo flüchtet sich in das niedliche Arcadespiel Sugar Rush.
Konsolen- und Computerumsetzungen
RoadBlasters (Amstrad CPC, U.S.Gold)
RoadBlasters (Atari Lynx, Atari)
RoadBlasters (Atari ST, U.S.Gold)
RoadBlasters (Commodore 64, U.S.Gold)
RoadBlasters (Commodore Amiga, U.S.Gold)
RoadBlasters (Nintendo Entertainment System, U.S.Gold)
RoadBlasters (Sega Mega Drive/Genesis, Tengen)
RoadBlasters (Sinclair ZX Spectrum, U.S.Gold)
Road Runner (1986) Rolling Thunder