Atari Games Arcadespiele:
Skull & Crossbones

Veröffentlicht November 1989
Publisher Atari Games Corp.
Entwickler Atari Games Corp.
Designer Bob Flanagan
Mike Hally
Programmierer Bob Flanagan
Peter Lipson
Ingenieure Don Paauw
Gary Stempler
ASIC Engineering Pat McCarthy
Techniker Cris Drobny
Grafik Sam Comstock
Bridged Erdmann
Susan G. McBride
Deborah Short
Nicholas Stern
Audio Hal Canon
Don Diekneite
Brad Fuller
Byron Sheppard
Genre Action/Adventure
Steuerung Joystick (8-Wege) + 2 Buttons
Spieler 1–2 (gleichzeitig)
Prozessor
Audio Mono
Video Rasterbildschirm, horizontal
Bauformen Upright
JAMMA Kit
Arcadesystem JAMMA
Abmessungen H×B×T
Produktion 940 Stück
Wertung KLOV/IAM 4.65/5
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Konsolen- und Computerumsetzungen
Skull & Crossbones (Amstrad CPC, Domark Software)
Skull & Crossbones (Atari ST, Domark Software)
Skull & Crossbones (Commodore 64, Domark Software)
Skull & Crossbones (Commodore 64, The Hit Squad)
Skull & Crossbones (Commodore Amiga, Domark Software)
Skull & Crossbones (Nintendo Entertainment System, Tengen)
Skull & Crossbones (PC: MS-DOS, Domark Software)
Skull & Crossbones (PC: MS-DOS, Domark Software/Bomico Entertainment Software)
Skull & Crossbones (Sinclair ZX Spectrum, Domark Software)
Skull & Crossbones (Sinclair ZX Spectrum, The Hit Squad)
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